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Archive for the ‘Linux Distributions’ Category

Mar
02

I did this several years ago, but when I switched to full packetcapture I did not have the need for catching pcap of traffic firing a rule.

You can do this with the tag option in Snort. If you want to know more, please read README.tag.

I will present you with a signature that will log the first 1000 bytes or 100 seconds (What ever comes first!) after the packet that triggered the event. Im looking for a SYN flag in a TCP session and I start my logging from there (0,packets means that there are no limits on amount of packets).

alert tcp 85.19.221.54 any <> $HOME_NET any (msg:”GL Log Packet Evil-IP 85.19.221.54 (gamelinux.org)”; flags:S; tag:session,1000,bytes,100,seconds,0,packets; classtype:trojan-activity; sid:201102011; rev:1;)

I use unified2 as output plugin for Snort (something that also Sourcefire 3D does IIRC), so I need to fetch the pcap from the unified log. Snort 2.9.0 and newer ships with a new tool that will help you here, u2boat. This will carve out the pcaps from the unified log:

# u2boat /var/log/snort/<unified.log.timestamp> /tmp/snort.pcap

From there, you can read the /tmp/snort.pcap with tcpdump or wireshark etc. or just fetch the evil-IP packets:

# tcpdump -r /tmp/snort.pcap -w /tmp/Evil-85.19.221.54-traffic.pcap 'host 85.19.221.54'

If you love it in console, you can read the pcap with tcpflow etc:

# tcpflow -c -r /tmp/Evil-85.19.221.54-traffic.pcap

I did could not seem to verify that the “0,packets” actually do work. I added the following line also to my snort.conf:

config_tagget_packet_limit: 0

But again, not sure if it works.

I wanted to do some more testing before releasing this blog, but it has been sitting around for a while, so If I play more with it and have something new, Ill post a new post :)

BTW, turning you Sourcefire 3D into a packetcapture device is easy :) adding the rule as above, you can just click the “Download Packet(s)” Button in the Event Information/Packet Information view :) Use such a rule with care though…

Jan
25

January 2011 gamelinux.org has its 10th birthday…

Did you know that gamelinux.org started out as the website for GamelinuX, a linux distribution for gaming?
I never got a working release that I wanted to present to the public, and after 2 years of working on the GamelinuX distro, the project came to an halt, as my Master degree and personal life took too much time from hacking on the distro. The GamelinuX project got official dead in September 2001 :/ And thinking of it now… do I have copies of the Alpha CDs somewhere??? I should have, but I dont know where… :/

My first security related post was in July 2003, when Free-X released an exploit for Xbox, that would let you install linux on it…

In March 2007, the blog entered its current form, leaving phpnuke/drupal (and clones) for wordpress.

Gamelinux.org has always been about Open Source and hacking (‘as in finding a way to make things work’). As I started to play with Linux in 1998, Linux has been my OS of choice since. My reasons for continuing to blog security related topics on this domain, was that “Game Linux” was for me also associated with “gaming linux”, meaning “hunting linux” – find ways to break it/exploit it.

I went online for the first time with my Linux machine in 1998, and went to IRC/EFnet and the channel #Oslo. I asked anyone if they where into hacking/cracking, and asked for pointers on where/how to best start reading and learning more about it. Not long after, some guy told me to look in my /root/ directory and there was a dir that had a dozen of exploits… I realized that I had been hacked, and decided then not to get back online before I knew more about how to protect my self. The sploit used, IIRC, was a buffer overflow in wu-ftpd that shipped with the Red Hat release then, and wu-ftpd was default enabled :)

I stayed offline for about 2 months with my Linux machine, using the university machines to read more about hardening linux, firewalling, IDS, HIDS and such… As long as I can remember, I have been interested in hacking/cracking and defending from it. So linux+security has been an active interest for ~13 years now, and with my first related job experience ~10 years ago working for a Managed Security Service Provider (MSSP).

Thinking back the last 15 years, it has been some good years. I love what I’m doing and I have no plans on quitting!

Dec
26

I also got time to put together a package for the latest version of Suricata, namely 1.1 beta1.

My plan was to stick to a stable version when OISF released 1.0.3, but they skipped that, and went for a 1.1 release instead.
As I also try to help out where I can, I don’t mind running beta software, and reporting bugs etc. when and if I can. I’ll probably pack beta2 and so on until OISF hits a stable release, and then I’ll stick with that in my gamelinux PPA. So until then, I hope you try out Suricata with me on the quest for a stable release :)

Read more about suricata 1.1 beta 1 here.

Dec
26

Well, I did get a small hour to play today, so I packed updated versions for snort and daq, namely Snort-2.9.0.3 and daq-0.5.

You can read some more details about my last build of the packages here.

My PPA can be found here.

Comments and suggestions are welcome :)

Dec
19

Moving to the new Snort 2.9 version, it added dependencies on a new library, namely DAQ(Data Acquisition library) for packet I/O.

So the little extra of packaging a new deb (daq) and check snort-debian files that they where compliant to the new version, made me debianize Suricata instead, as I saw that as quicker way to get an IDS up and running on my new firewall at home.

Now that I have suricata in place, plus some extra time last night, and I see people struggling trying to install/upgrade to Snort 2.9 on Ubuntu, I could not help my self trying to be helpful, again…

So I made debian packages and put them in my Ubuntu 10.04 Lucid PPA on launchpad. I started a new clean debian package for Snort. Its not yet packed with “debian-easy-features”, so it just installs Snort, makes the directories and adds some default configuration files. I will improve this as I go.

DAQ is built with:

Build AFPacket DAQ module.. : yes
Build Dump DAQ module…… : yes
Build IPFW DAQ module…… : yes
Build IPQ DAQ module……. : no
Build NFQ DAQ module……. : no
Build PCAP DAQ module…… : yes

And Snort is compiled with:

–enable-perfprofiling
–enable-ipv6
–enable-sourcefire
–enable-dynamicplugin
–enable-targetbased
–enable-zlib
–enable-ppm
–enable-gre
–enable-mpls
–enable-decoder-preprocessor-rules
–without-mysql
–without-postgresql

So, if you add my PPA, you apt-get install snort version 2.9.0.2. Pronto though, Snort 2.9.0.3 will be out, and I’ll upgrade accordingly. Suricata will also soon be out in 1.0.3, hopefully this week. Maybe we get fresh releases from this Santa for both engines :)

Until then,

-*> Snort! <*-
Version 2.9.0.2 IPv6 GRE (Build 92)
By Martin Roesch & The Snort Team: http://www.snort.org/snort/snort-team
Copyright (C) 1998-2010 Sourcefire, Inc., et al.
Using libpcap version 1.0.0
Using PCRE version: 7.8 2008-09-05
Using ZLIB version: 1.2.3.3

Dec
15

To fulfill my dream of automatic carving of files from network traffic, I wrote nftracker. The software is not 100% done, but well enough to deserve a blog post and to get a wider audience for testing! Some more file signatures could be added, especially for “Content-Type: ” in http or smtp traffic.

( I know I could have done something similar just writing snort/suricata rules. I could even write a snort preprocessor.. But hey! )

I also want to graph info from nftracker, such as how many files of type X traverse my network today, last week, month, year, etc..

A common first question from people is: Does it also carve out the files?
Answer: No

At this point, I just want to know whats on the wire. It would be cool to also carve out the file and dump it to disk (patches are welcome :P ), but for now I use other tools to do this. First of all, I use OpenFPC to do full packet capture. Mostly I have been using tcpxtract and I have also tested xtract.py. I see it as a bigger task to take on TCP reassembly and carving out the file correct, especially when I already have the pcap of the session, I can handle that offline. I also recommend xplico btw.

Default, nftracker logs to /var/log/nftracker-csv.log. The logfile looks like this:

# timestamp,[ session ],FILE_TYPE
# timestamp,proto,src_ip,src_port,dst_ip,dst_port,FILE_TYPE

1291893772,6,85.19.221.54,42696,217.147.81.2,80,exe
1292119164,6,217.69.134.176,51630,85.19.221.54,80,pdf
1292142613,6,85.19.221.54,59406,78.46.89.231,80,png
1292144009,6,85.19.221.54,34695,78.46.89.231,80,png
1292149647,6,85.19.221.54,43602,160.68.205.242,80,cws
1292414981,6,220.181.51.117,17942,85.19.221.54,80,pdf
1292427913,6,67.195.115.110,47998,85.19.221.54,80,pdf
1292435336,6,194.8.74.53,2206,85.19.221.54,80,html

I hope the tool is useful for someone, ideas/comments and such can be mailed to me.
I hope you try it out!

Nov
30

Two weeks ago, I was made aware of a new tool to do packet captures with that looks promising. The initial commit seems to be from 2010-10-27 from the looks of the git repo found here.

To test it,
git clone git://git.carnivore.it/multicap.git
cd multicap
autoreconf -i
./configure
make
sudo ./multicap -w /tmp/ -c $PWD/multicap.conf.dist

You will find your pcaps under /tmp/var/log/multicap/.

I specially like the possibilities with this tool, that I can read/interpret from the config file. You can do “multi-sniffing”, writing to different logfiles filtered on BPF, specify different interfaces, snaplength, log rotation… Take a look at the configfile to see what I mean.
This is a tool to keep an eye on!
The project is young it seems, as passing –help option to multicap does not say anything…
Looking at the code, I know why :)

// show_version(NULL);

Nov
23

In stead of compiling Suricata over and over again on different hosts I have… I just made a debian package for my Ubuntu Lucid 10.04 systems.

Its a simple build, and Ill hopefully update it with time to incorporate different usage and install help etc.
Right now its just aimed at being a simple IDS using libpcap.

You can find suricata and other cool NSM stuff at my gamelinux PPA found here.

apt-get install suricata
cd /etc/suricata/ && wget http://rules.emergingthreats.net/open/suricata/emerging.rules.tar.gz
vim /etc/default/suricata
vim /etc/suricata/suricata.yaml
/etc/init.d/suricata start

Feedback and thoughts are welcome and needed :) !

Nov
23

Barnyard2 is a fork of the original barnyard project. I used to debianize the original barnyard, but since BY2 is more up to date, I have switched.

It is hosted on my Ubuntu PPA, and you can find it here.

Nov
13

In early June, Leon Ward and I teamed up in Oslo chatting about his OpenFPC and my FPCGUI project. I met Leon for the first time in April 2009 at Sourcefires offices in Wokingham, UK, and I have chatted with him now and then on IRC etc. since then.

I started using Sourcefire 3D in December 2008, and the first thing I was missing was the lack of pcaps from the events that I got. The second was the real-time view that you get in Sguil (I can live without that though).

So I needed a second host that did full packet capture along side my new IPS/IDS. Just running tcpdump/daemonlogger/sancp is OK for a small installation, but carving out the sessions manually was taking time. I needed to script something that would take an easy interface, so I could quickly get a pcap from the whole sessions I was getting events from. So I was thinking of an API and a easy way to add this to the Sourcefire 3D WebGUI.

My PoC was FPCGUI (Full Packet Capture Graphical User Interface). It can take a query in the URL, search the flow data from its database and give you the sessions details if it exists. If you click on the session, you will get the pcap served straight in you face, and I choose to open my pcaps with wireshark. With a little grease monkey magic, this would have been an OK solution for satisfying my pcap needs working with SF3D.

I made my thoughts public in a blog post in September 2009 and started coding right away. I also discussed FPCGUI with Leon the day after I posted the blog. The first release that worked good enough for me was in January 2010. Leon released his project in May 2010, and I quickly saw that we where doing more or less the same. He had implemented the distributed node part, which I had not started to even draft, and I had the WebGUI and flowdata which gives more meaning and is more user friendly to the analyst.

So, instead of working on two separate projects (aiming for the same goal), we decided to join forces and merge the two projects. And as I thought that OpenFPC is a better name than FPCGUI, OpenFPC it is :)

I have merged my parts slowly into OpenFPC during the summer, with vacation time and changing job, I did not have much time for coding on the side. We also re-factored much of the code, file names etc., so getting thing to a working condition has been the main task.

As of the last weeks, I can now install OpenFPC and use it in the way that I want it again, like I did with FPCGUI. The plus is that I now have a command line interface, a distributed architecture (Not WebGUI friendly yet), and a way to automagically extract pcaps and files in it, for automatic analysis :)

To test my dream of automatic analysis, I used a setup similar to this earlier blog post where I more or less did the same. I carve the pcap with openfpc-client (which will come from an event from an IDS or nftracker), extract files with tcpxtract (or simular tools), scan files with ClamAV and also test md5/sha sums towards shadowserver, virustotal or wepawet. I tried some different infected and non infected PDF files. All files I had to test with was detected with ClamAV, even my home grown metasploit PDF. All known bad PDF files was detected with the md5/sha sum of the files towards the different services (shadow/VT/wepawet), but again, only ClamAV detected my home made metasploit PDF.
evil.pdf: Heuristics.PDF.ObfuscatedNameObject FOUND

So, now I will have more events to live with :)

Oct
31

I have spent the last week setting up a Ubuntu Launchpad PPA for my packages I used to hoste here on my blog.

The URL to my PPA is : https://launchpad.net/~ebf0/+archive/gamelinux

I pack the packages mainly for Lucid Lynx 10.04.
To try them out, you can add the following in /etc/apt/sources.list:
deb http://ppa.launchpad.net/ebf0/gamelinux/ubuntu lucid main
deb-src http://ppa.launchpad.net/ebf0/gamelinux/ubuntu lucid main

To add my key to you Ubuntu installation:
apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 4B04D050

Then you should be able to apt-get update, and then apt-get install my packages :)

Please try them out and give me feedback!
You will find my howto on how to configure them here.

Happy F8′ing!

Oct
27

Yesterday I held a presentation about OpenFPC at a Redpill Linpro Security seminar.
My presentation was original in Norwegian, but I translated the slides to English. You can download the presentation here.

E

Sep
11

Finally moving on to Ubuntu 10.04 LTS (lucid) and installing my sguil-client_0.7.0-3_all.deb package, I had to run into some problems…

$ ./sguil.tk
ERROR: Cannot fine the Iwidgets extension.
The iwidgets package is part of the incr tcl extension and is
available as a port/package most systems.
See http://www.tcltk.com/iwidgets/ for more info.

Read here if you want to know more.

Quick and dirty, this is how I fixed it after installing the sguil-client:

$ sudo apt-get remove tcl8.5

Install itk3 and itcl3 from here and here.
Then:

$ sudo apt-get install iwidgets4

Install the sguil-client_0.7.0-3_all.deb again, and Bob is your uncle!

I also pinned the packages, so that an upgrade would not b0rk things.
In /etc/apt/preferences.d/00Sguil:

Package: itcl3
Pin: release a=hardy
Pin-Priority: 900

Package: itcl3
Pin: release a=lucid
Pin-Priority: -10

Package: itk3
Pin: release a=hardy
Pin-Priority: 900

Package: itk3
Pin: release a=lucid
Pin-Priority: -10

Not sure if this is 100% correct, as I don’t have hardy in my sources.list, but it seems to work :)
For aptitude, use:

$ sudo aptitude hold itcl3 itk3

Enjoy!

Aug
05

Back from vacation :)

I did pack 2.8.6.0, but it never made it to the public before I went on vacations :/

You can find 2.8.6.1 here:

http://debs.gamelinux.org/snort/hardy/

-*> Snort! <*-
Version 2.8.6.1 IPv6 GRE (Build 39)

Jun
29

As Kacper stated here, PRADS 0.2.0 has been released!

You can download some debian packages here, or you can check out the GIT repo here.

Bug reports, issues, thoughts or any comments are very welcome!

Enjoy!